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The creator of that program said he will not support AMD chips. Now, Throttlestop was created for use with laptops and Intel CPUs so that you could diagnose and stop the throttle conditions causing unstable overclocks. Then you have the utilities for overclocking the CPU and memory, such as Intel XTU, RyzenMaster, and ThrottleStop. They allow for changing the power limits to a degree, prioritize temp or current, etc. A couple card utilities for overclocking include Nvidia Inspector, Precision X (EVGA), MSI Afterburner, and I think there were a couple others, but those are the main ones used.
INTEL POWER GADGET LINUX WINDOWS
I know on Windows side, some have used rivatuner in the past or afterburner and set up the OSD to measure fraps, etc., while also being able to adjust card voltages, etc. I do not do the GPU side as much, so cannot speak as to the best way to accomplish that, nor have I tried like ocat, fcat, and fraps. That is what I think of immediately when I think simple diagnostics for overclocking. Similar is found in the other side of HWInfo that is not the sensors part of the program for hardware monitoring, or like AIDA64 does to breakdown hardware information.
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This means frequency dips on the hardware due to built in safety mechanisms, but also means power and current throttling conditions, like the VRM getting too hot and clamping down on power throughput, which can also effect performance (also worth having to a degree to check servers if running custom firmware or BCLK manipulation at times).ĬPU-Z has handy interface to look at what is read by the system on frequency, SPD, Memory set clocks, Motherboard data, and, under tools, has a timer checker that allows for examining which clock is used as the platform clock and comparing the ITSC, RTC, and HPET timer performance, that way to check for clock drift depending on timer and OS. For voltage monitoring, it is important to watch for voltage spikes which can damage hardware, as well as throttle events. Having voltage and temp monitoring that is low impact on performance can allow overclockers to bring their rigs to working within a specific temp window under load, which is essential if a person is trying to overclock without harming their hardware.
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For the windows overclocking community, which is what most of is, CPU-Z and a powerful utility that can capture all temps and voltages is invaluable. Then, something like CPU-Z or AIDA64 for the reading of components, frequencies, etc. I have not found anything exactly like this (but would love if you could point me to something, as I am new to linux, coming from Windows). Personally, having a utility like HWInfo64 is my top priority. So seems that the newer versions of PTS have at least some frametime reporting capability: Update: also works with the game transistor (GOG), yet to test on steam titles, but it should be as simple as adding the string above as a launch option I’ll be doing a writeup soon on this, but all you have to do is install, set the path, and runīUGLE_CHAIN= LD_PRELOAD=/usr/local/lib/libbugle.so Īnd you get whatever data you set up in the profile in a log or as output With a little profile config, this can easily spit out opengl data in csv format
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Bugle still compiles fine with glew/SCons 3, but the resulting installation can’t find any of its shared objects glxgears: error while loading shared libraries: libbugleutils.so.8: cannot open shared object file: No such file or directoryĪnyone with experience with SCons want to chime in on how to configure it properly? I’d assume it has something with the install path or env but I don’t have any experience with this build system or tweaking itĮdit: just me being dumb and tired, had to add /usr/local/lib to my LD_LIBRARY_PATH, got bugle up and running, tested on glxgears with logging enabled, and got some output logstats.ms per frame: 16.62 ms/frame